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Supercollider program
Supercollider program




  1. Supercollider program generator#
  2. Supercollider program software#
  3. Supercollider program code#
  4. Supercollider program professional#

Supercollider program software#

Cython and Numba are proposed as libraries supporting agile development of efficient software running at machine level. This article introduces Python as a real-time software programming tool to interested readers, including Python developers who are new to the real time or, conversely, sound programmers who have not yet taken this language into consideration.

Supercollider program code#

In spite of its possibility to straightforwardly link native code with powerful libraries for scientific computing, the use of Python for real-time sound applications development is often neglected in favor of alternative programming languages, which are tailored to the digital music domain. I’ll evolve it as I get farther into SuperCollider.For its versatility, Python has become one of the most popular programming languages. The tones are simple sine waves with little modulation.

Supercollider program generator#

I like the chords it makes, but the melody generator could use a little refinement.

supercollider program

The algorithm is very simple since I’m just getting started with SuperCollider. I used the text from the Junto email announcing the project as the input. Yikes! My First SuperCollider ProgramĪfter lots of fighting with my barely sufficient knowledge of SuperCollider, I came up with a simple algorithm that generates a melody and chords from text input. That meant I needed to kick it into high gear and quickly learn enough to create a standalone composition using SuperCollider and post it for the world to hear. The assignment: Record a piece of music with (only) your most recently obtained instrument or music/sound tool. Just three days after I started learning SuperCollider, the weekly Disquiet Junto project was announced. I quickly learned the basics of the language, and had plenty of fun tinkering with the sound-generating code samples. I looked at several tutorials and settled on A Gentle Introduction to SuperCollider to start. Last week I started learning SuperCollider. I don’t expect to be a leader in the field of algorithmic composition, but I do intend to have a lot of fun with it. I’m certainly not the first person to do this and won’t be the last. I like the idea of exploring algorithms to generate sound from various forms of input. My primary aspiration for writing code for music is to play with algorithmic composition. The IDE is simple, and takes very little time to learn.

Supercollider program professional#

Although it’s reported to be similar to C, as a professional C programmer I can assure you there is very little in common between sclang and C. The language, sclang, is a fairly basic object-oriented language.

supercollider program

SuperCollider’s audio server, scsynth, provides many operations for manipulating digital audio in real time. It was created in 1996, just a few years after KeyKit. It consists of an audio server, a programming language, and an IDE (interactive development environment). SuperCollider is a programming environment for music and audio. Now that I want to get back into music programming, I decided it’s time to try something different.Īfter evaluating several music programming languages and environments, and after reconsidering why I even wanted to write code for music, I decided to dive deep into SuperCollider. The last time I tried it, perhaps 15 years ago, it looked and felt obsolete. It was easy to enter, manipulate, and play MIDI notes and phrases with concise but powerful language tools. Inspired by the UNIX awk programming language, KeyKit was amazingly powerful for its time, and was a lot of fun. Long ago I used to play with Tim Thompson’s KeyKit (then called Keynote), a programming environment for MIDI. I’ve been looking for a programming environment for building musical toys and algorithmic composition tools.






Supercollider program